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Posted by : Unknown Friday, December 7



 Alien versus Predator is a science fiction first-person shooter computer game developed by Rebellion Developments and published by Fox Interactive for PC and Apple Macintosh computers in 1999. It is based on the Alien and Predator media franchises and the crossover Alien vs. Predator franchise. It was unofficially ported to Linux in 2001 and Xbox in 2009, following Rebellion's public release of the game's source code. A sequel, Aliens versus Predator 2, was developed by Monolith Productions and released by Sierra in 2001.



The game is a first-person shooter which takes place on flat plane environments with two-dimensional sprites. Each player character has its own scenario, weapons, and abilities. When playing as the Alien, the player's objective is to rescue the Alien queen, who is being held captive on a Predator spaceship. The player must fight numerous marines and Predators through various sublevels of the ship in order to reach the Queen. The Alien is unable to heal itself from injuries and instead "cocoons" marines; if the Alien dies a cocooned marine will become a new Alien, allowing the player to continue from that location. The Alien is unable to use elevators and instead travels between levels of the ship through air ducts. As the Predator, the player's objective is to reach and kill the Alien queen in order to claim her skull. The Predator can use elevators to travel between levels, carry medical kits and use them to recover health, and use a cloaking device to become invisible. Weapons and scoring are based on how the Predator kills enemies. Killing an enemy while invisible results in a loss of honor points, which can in turn result in losing equipped weapons. Killing an enemy while visible, conversely, results in an increase in honor points which in turn allows access to more weapons. When playing as Private Lewis, the player's goal is to escape a military base which has been invaded by Aliens and Predators. At the start of the game, Lewis is in the base's brig and has no weapons, motion tracker, or security clearance. The player must find weapons and security cards in order to fend off enemies and access new levels of the base, activate the base's self-destruct mechanism, and escape in the escape pod. Lewis can use medical kits to recover health, but cannot carry them and must use them immediately. Available weapons include a shotgun, pulse rifle, flame thrower, and smart gun. As Lewis, the player can use both air ducts and elevators to access new levels of the base.

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